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We wanted to wish all of our visitors a Happy Halloween. Enjoy the holidays, and the latest updates here at Mmodb.
[Read Full News Post]- koboldkiller <2009-10-31 05:10:24>
If you've been trying to talk some of your friends into trying Champions Online but they have resisted you so far, perhaps here is your chance. There will be a
Blood Moon Weekend even from October 30th until November 2nd which will allow for players to try the game for free.
[Read Full News Post]- koboldkiller <2009-10-26 02:10:28>
We're currently in the process of setting up our Champions Online database. This will be along the same lines as our databases for the rest of our sites. We are currently looking for volunteers who would like to help contribute to the database. If you are interested please drop us a mail by
clicking here.
[Read Full News Post]- koboldkiller <2009-08-30 00:08:09>
Syp has written a blog entitled
The Ten Things To Know Before Starting Champions Online. Here's #8:
Some people like Champions’ signature “outlining” visuals, some don’t. If you aren’t a fan, then hop into the options, select “visuals”, then “advanced graphics”, then deselect outlining. As a bonus, turning off outlining actually improves game performance.
[Read Full News Post]- koboldkiller <2009-08-26 21:08:48>
I'd like to extend our wishes for a Happy Independence Day to all of our American visitors. Enjoy the Holidays!
[Read Full News Post]- koboldkiller <2009-07-04 01:07:23>
We are proud to announce the latest addition to our family of web sites. Our
Aion Database has launched today and features a plethora of information on NC Soft's next-generation MMORPG. Those participating in the Aion Beta Test should find this information useful.
[Read Full News Post]- koboldkiller <2009-06-16 07:06:00>
Rock, Paper, Shotgun has given their
Impressions of Champions Online from beta testing. Here's a snippet...
Firstly, the character generator is a marvel. Admittedly, it’s an expected marvel. The City of Heroes one remains a wonder of the world, and this is a continuation of everything we’ve previously seen. So while elements we’ve previously talked to the team about, like the ability to choose the physical stance of your character, are new, they’re logical extensions of what’s come before, rather than a fresh start. Less total reinvention of the concept, more renovation. Which is, I suspect, fine. The key attribute of the system is how it allows you to meaningfully personalise the mood of your adventures, rather than playing another identical orc. Knowing that I could blow hours on this alone, and also knowing that we weren’t meant to take screenshots so I couldn’t amuse our readers by making a gallery of grabs mocking my team-mates, I made a thinly veiled version of Marvel’s top-godly psycho Ares - because you can’t copyright greek gods, right? - and set forth into the world to fight crime and similar.
[Read Full News Post]- koboldkiller <2009-05-12 13:05:44>